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About

Kwame has been working in the design industry since 2011 when he began his career as the lead artist for Left Brain Games. In 2014 he was hired by ESPN as a coordinating designer where he focused on rendered motion graphics and animation. Due to his experience with realtime game engines, Kwame was moved to the virtual graphics team and specialized in realtime virtual graphics using Unreal. Kwame conceptualized and built ESPNs first fully virtual real-time sales environments, and developed the workflow and toolkit for quick turnaround virtual sales elements. Using the Unity game engine Kwame also built Studio Simulator, a virtual reality package to assist with the design of new studio spaces. Studio simulator allowed directors and studio crew to block camera shots, move furniture, test lighting and save screen shots in a fully virtual environment.. 

Kwame also developed ESPNs first 3d printing lab using his modeling experience to design, 3d print and finish studio quality props. Kwame also taught animation, materials textures and lighting and Video Game development as an adjunct professor at Manchester Community College from 2017 to 2022.

In 2019 Kwame was hired by Belcan Engineering Group as an VR\AR Animation Specialist, with a focus on aerospace engineering and simulation. Kwame was promoted to Technical Lead\Project Manager in 2021 and currently works on VR projects for civilian and military applications.

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